James Herbert Brennan
1940–2024 · Irish author of young adult fiction, occult non-fiction and role-playing games
James Herbert Brennan (Gilford, Northern Ireland, 5 July 1940 – Tullow, 1 January 2024) was an Irish writer in English and the author of more than a hundred books for adults, teenagers and children, along with several role-playing games. He published under the names Herbie Brennan and J.H. Brennan, and his output ranged from the occult to children's adventure, which is why he reached very different readers.
The son of grocers, he developed an early interest in mysticism that stayed with him throughout his life. At eighteen he became a journalist at the Belfast Telegraph, and in the 1960s he moved to Dublin to edit a weekly called Scene. While offering spiritual counselling and hypnotherapy, he turned to writing, and his first book, Astral Doorways, came out with HarperCollins in 1980.
His path into role-playing began with a fascination for Dungeons & Dragons. A Roman-themed game he started designing grew into a project covering myth and history from 4000 BCE to 400 CE, which became Man, Myth & Magic (1982). Game historians have counted it among the earliest RPGs to treat history seriously. Soon after came Grailquest, inspired by the gamebook format, in which a boy named Pip receives quests from Merlin. Its eight volumes sold around 6.5 million copies.
His 2003 novel Faerie Wars was a major hit with young readers and launched a five-book series that sold about 7.5 million copies. His other work covered history, parapsychology, self-improvement and romance, as well as the controversial Martian Genesis (1998), which argued that humanity has extraterrestrial origins. In 2019 he was diagnosed with Parkinson's disease, which greatly reduced his daily writing.
His legacy rests largely on his children's and young adult books, translated into roughly fifty languages, and on his early role in historically minded role-playing games.
Key works
- Astral Doorways (1980), a guide to astral projection techniques.
- Man, Myth & Magic (1982), a role-playing game drawing on myths and legends from 4000 BCE to 400 CE.
- Grailquest (eight-volume series from 1982), a gamebook adventure following Pip and Merlin.
- Faerie Wars (2003), a fantasy action novel for young readers that began a five-book series.
- The Secret History of Ancient Egypt (2000), an unorthodox account of ancient Egypt.
Curiosities
An unexpected pen name
In 2003 he published The Book of Wizardry under the name Cornelius Rumstuckle, a guide that teaches children to become wizards. The back-cover note claimed the fictional author had become president of the Wizards' Guild.
Ten thousand words in a good day
He told the Irish Examiner that on one good day he had written 10,000 words, against his usual 2,000. After his Parkinson's diagnosis, he said he was lucky to manage 500.
Original Filopedia text based on Wikipedia (es) and Wikipedia (en) and Wikidata.